AI Insights · Timothy · July 2022
Top 5 Sandbox Games in Belgium Q2 2022
In Q2 2022, the top sandbox games in Belgium saw varied performance in terms of downloads, revenue, and active users. Here’s a look at how they fared.
In Q2 2022, the top sandbox games on a unified platform in Belgium showed diverse trends in downloads, revenue, and active users. The data, provided by Sensor Tower, gives an insightful look into the performance of these games.
Roblox experienced fluctuations in weekly revenue, peaking at around $80K in early April before gradually declining to approximately $49K by mid-June. Downloads peaked at 12K in the week of April 4, and weekly active users showed a steady rise, ending the quarter at approximately 529K.
Minecraft had a relatively stable performance, with weekly revenue ranging between $3.8K and $8K, peaking in the last week of June. Downloads were modest, reaching a high of 715 in mid-April. Active users remained consistent, hovering around 77K to 80K throughout the quarter.
Growtopia saw minimal weekly downloads, peaking at 32 in early May. Revenue had a notable increase to $579 in the same period but generally fluctuated between $150 and $300. Active user numbers slightly decreased, ending the quarter at around 80.
Terraria maintained a steady performance with weekly revenue mostly ranging between $200 and $300. Downloads peaked at 81 in late April, while active users saw minor fluctuations, ending the quarter at around 233.
Rec Room: Play with Friends showed a declining trend in downloads, from 6.2K in early April to 1.6K by the end of June. Revenue remained relatively stable, peaking at around $377 in late March. Active users saw a downward trend, ending the quarter at around 5.4K.
For more detailed insights and data, visit Sensor Tower.